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Firefox brings VR to the browser with WebVR, joining Chrome and Microsoft Edge

On Tuesday, with the launch of model 55 of Mozilla Firefox, the browser formally added WebVR help for Windows headset customers, the agency introduced in a blog post.

“It’s fulfilling a dream many of us have shared for a very long time: to put virtual reality (VR) content on the web so anyone can interact with, build and enjoy it,” Sean White, the senior vice chairman for rising applied sciences at Mozilla, wrote in the submit.

For these unfamiliar, WebVR is an open commonplace for creating browser-based virtual reality experiences. WebVR goals to democratize entry to VR content material, in order that would-be customers solely want a headset and browser to test it out.

SEE: Executive’s guide to the business value of VR and AR (free ebook)

As famous by ZDNet’s Liam Tung, WebVR can also be supported by Google’s Chrome and Microsoft’s Edge browsers as nicely. If the normal continues to develop in adoption, it might make it simpler for companies to interact clients with VR content material, as it will decrease the barrier to experiencing stated content material.

Smartphone headsets like Google Cardboard have been fashionable amongst companies wanting to experiment with VR content material. The Savannah College of Art and Design, for instance, despatched them to potential college students to give them a VR tour of campus earlier than they even visited. However, content material for headsets like that is sometimes delivered by means of an app that has to be downloaded by means of certainly one of the main app shops.

Additionally, superior choices like the Oculus Rift and HTC Vive supply a extra strong expertise, however they’re costly and typically troublesome to get hold of. Investing in browser-based VR signifies that companies might meet clients the place they’re, regardless of which headset or system they’re utilizing.

As famous in the Mozilla publish, the idea of VR on the net has been round since the early 1990s, however has struggled to achieve traction. Now, with the progress of WebVR, it might shortly turn out to be a extra viable choice.

The three massive takeaways for TechRepublic readers

  1. Mozilla Firefox introduced WebVR help for Windows headset customers with the launch of model 55 of its browser on Tuesday.
  2. Google Chrome and Microsoft Edge additionally help WebVR, which might make it simpler for companies to ship VR content material to customers, no matter what headset they use.
  3. Web-based VR was conceptualized in the early 1990s, however WebVR might assist it attain actual success in the enterprise.

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Image: iStockphoto/max-kegfire

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