The Nintendo Switch will support virtual reality “in one form or another” sometime — if the corporate can work out methods to make the know-how snug, stated Nintendo president Tatsumi Kimishima in an interview with Nikkei.
Kimishima stated Nintendo is “studying” the potential of including VR to the Switch, the corporate’s upcoming moveable/docked hybrid console. “If we are able to resolve the issues with playing [VR] comfortably for long hours, we will support it in one form or another,” Kimishima informed Nikkei.
Nintendo seems to slowly be coming round on VR. Reggie Fils-Aime, the president and chief working officer of Nintendo of America, dismissed the know-how in an interview with Polygon at E3 2015. “We’ve been experimenting with [VR] for a long, long time,” stated Fils-Aime, maybe referencing the truth that Nintendo acquired into the VR area within the ’90s with the ill-fated Virtual Boy.
Fils-Aime added that Nintendo believed VR wanted to be enjoyable and social with a view to succeed. “Based on what I’ve seen to date, it’s not fun, and it’s not social,” he continued. “It’s just tech.”
Of course, that was 9 months earlier than the present wave of high-fidelity VR headsets arrived — Oculus VR launched the Rift in late March 2016, and HTC and Valve launched the Vive in April. Sony turned the primary console producer to support VR in October, with the PlayStation four’s PlayStation VR headset.
By February 2016, Nintendo’s frosty place on VR seemed to be thawing a bit. During an earnings name, Kimishima characterised VR as “interesting technology” and stated that Nintendo was doing additional analysis into it. However, he famous, Nintendo had no particular plans to launch a VR product.
Nintendo lastly revealed the Switch in October. Two months later, the U.S. Patent and Trademark Office revealed a lot of Nintendo patents displaying off potential use cases for the Switch — together with a virtual reality peripheral.
VR on the Switch would work equally to the best way it does with smartphone-based VR headsets such because the Samsung Gear VR and Google Daydream View, in accordance with the patents in query. A diagram within the patents confirmed the Switch unit sliding into the highest of an adjunct to type a head-mounted show. A consumer would view the Switch display by way of lenses meant to broaden the viewing angle to extend immersion, and the console might warp the picture accordingly.
The Switch options acceleration and gyro sensors, which the system might use on this configuration to calculate the place and motion of a consumer’s head — a key facet of bringing a participant right into a virtual world. And because the Switch’s Joy-Con controllers can be utilized wirelessly, a participant would have the ability to slot the show into this accent, strap it to their head after which work together with a recreation utilizing the controllers.
Considering the Switch’s hardware, one thing just like the aforementioned peripheral would probably be the one possible VR answer for the system. The Switch includes a customized system-on-a-chip based mostly on Nvidia’s Tegra series of mobile processors, so the console would virtually certainly be incapable of powering a stand-alone headset just like the PlayStation VR.
Nintendo will launch the Switch worldwide on March 3 for $299.